During my research, I discovered that film productions often have a dedicated Graphic Design Department responsible for creating the visual elements that appear on screen. This includes graphic props, various types of documents, set pieces that actors interact with, packaging, labels, advertisements, newspapers, typographic signage, and more — depending on the needs of the film.
The designer’s work can involve anything related to calligraphy, lettering, patterns, text, sign painting, and often any paper-based materials. These projects can range from something as simple as a small handwritten note to something as complex as designing an entire newspaper from scratch.
As a working graphic and typeface designer today, the idea of designing for a fully realized fictional world feels like the ultimate dream project.
The movie won several Oscars in 2014! I was genuinely surprised by the complexity behind its execution, the story and the production design. After seeing this one a couple of times, I watched a few more of Wes Anderson’s movies. I can certainly say that he is known for his distinctive visual style and storytelling approach, where every detail contributes to the narrative.
The Grand Budapest Hotel is a a film where the Design takes the spotlight and every frame feels like a meticulously composed, symmetrical painting.
The Design in The Grand Budapest Hotel is crucial. It appears in almost every scene in the form of small signs, a newspaper magazine, a note, a map… It is like a guideline. The graphic designer behind this world is Annie Atkins. She worked together with a small team, & Adam Stockhausen for the production of all materials that you see on the set made (books, newspapers, signs, letters, writings, passports, maps, signs, names, packaging of Mendl’s.)
From listening to talks by Annie Atkins, I learned that designing for film begins with research — drawing references from real events, people, and places to create believable visual worlds. Authenticity is essential.
On set, the graphic designer carries a particular responsibility toward language: spelling, grammar, historical accuracy, and cultural nuance all matter. Unlike in many other design contexts, there often isn’t an editor or proofreader to catch mistakes. The designer becomes the final checkpoint, which makes careful verification crucial.
I recognize a similar process in my own work. When designing a typeface from scratch — or developing one for a client with a specific concept — research is equally foundational. I look for references, often historical ones, studying old type specimens and printed matter to understand context, proportion, and visual language before translating those insights into something contemporary.
In many ways, this principle extends beyond film. The responsibility for accuracy, clarity, and depth of research applies to all areas of design practice.
If you're developing a brand, publication, or typeface-driven project and need a carefully researched, concept-led approach, I’d love to collaborate.